Files Accelerators | |
Ctrl + N | Clears the scene and creates a new one |
Ctrl + O | Opens the scene and replaces current scene |
Ctrl + S | Saves the scene |
Ctrl + I | Imports 3D files and merges with current scene |
Ctrl + E | Exports current scene |
Alt + X | Quit the program |
Rendering options and view options | |
Q | Flat shading |
A | High chrome |
B | Chrome |
S | Solid |
W | Wire frame |
Ctrl + T | Use textures |
Ctrl + R | Reload all textures |
P | Camera perspectived |
Alt + R | Reset Camera settings |
Shift + R | Reset Camera position |
G | Mini Gird |
Alt + G | Normal Gird |
I | Load Background Image |
Alt + I | Show background Image |
F6, Shift + F6 | Switches active view |
Arrow keys | Scrolls the active view |
+, - | Zoom in and out |
Ctrl + Shift | Creates self-test object Z letter |
Select | |
Shift + G | Select quadr (selects tool only) |
Shift + A | Select All (performs) |
Shift + I | Select Invert (performs) |
Shift + S | Select Single (selects tool only) |
Shift + D | Select None (performs) |
Normals | |
C | Surface/Normals/Calculate (performs) |
Axis and modes | |
TAB, Shift TAB | Switches current edit axis (H, V, D or X, Y, Z) |
“ . ” | Places axis center at the cursor |
SpaceBar | Switches Selected mode on/off |
“, “ | Switches extended mode on/off |
“ / “ | Switches multy mode on/off |
1 | Switches to Verices level |
2 | Switches to Edges level |
3 | Switches to Faces level |
4 | Switches to Objects level |
“ ´ ” | Switches Splines mode on/off |
CTRL + Arrow keys | Jumps marking from vertex to vertex (or frum face to face) |
Backspace | Temporary switches to objects level for selecting another object for modifications. |
Enter | Alternate to pressing the left mouse button |
Editing accelerators | |
Supr (Del) | Modify/Delete (performs) |
Insert (Inst) | Modify/Break (performs) |
R | Modify/Reorient (performs) |
Alt + M | Modify/Move (select tool only) |
U | Create/Objects/Unite Select (performs) |
Alt + S | Create/Faces/Strip (selects tool only) |
Alt + F | Create/Objects/Flat (selects tool only) |
H | Display/Hide (performs) |
Alt + A | Display/Unhide (performs) |
Float Bars and dialog boxes | |
Ctrl + 1 | Show/Hide objects float bar |
F1 | About ZModeler |
Ctrl + A | Attributes box |
E | Material editor |
HOTKEY ZMODELER
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